package playwright type consoleMessageImpl struct { event map[string]interface{} page Page } func (c *consoleMessageImpl) Type() string { return c.event["type"].(string) } func (c *consoleMessageImpl) Text() string { return c.event["text"].(string) } func (c *consoleMessageImpl) String() string { return c.Text() } func (c *consoleMessageImpl) Args() []JSHandle { args := c.event["args"].([]interface{}) out := []JSHandle{} for idx := range args { out = append(out, fromChannel(args[idx]).(*jsHandleImpl)) } return out } func (c *consoleMessageImpl) Location() *ConsoleMessageLocation { location := &ConsoleMessageLocation{} remapMapToStruct(c.event["location"], location) return location } func (c *consoleMessageImpl) Page() Page { return c.page } func newConsoleMessage(event map[string]interface{}) *consoleMessageImpl { bt := &consoleMessageImpl{} bt.event = event page := fromNullableChannel(event["page"]) if page != nil { bt.page = page.(*pageImpl) } return bt }