dt_automate/vendor/github.com/playwright-community/playwright-go/generated-structs.go
2025-02-19 18:30:19 +08:00

4331 lines
227 KiB
Go

package playwright
type APIRequestNewContextOptions struct {
// Methods like [APIRequestContext.Get] take the base URL into consideration by using the
// [`URL()`] constructor for building the corresponding URL.
// Examples:
// - baseURL: `http://localhost:3000` and sending request to `/bar.html` results in `http://localhost:3000/bar.html`
// - baseURL: `http://localhost:3000/foo/` and sending request to `./bar.html` results in
// `http://localhost:3000/foo/bar.html`
// - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
// `http://localhost:3000/bar.html`
//
// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
BaseURL *string `json:"baseURL"`
// TLS Client Authentication allows the server to request a client certificate and verify it.
//
// # Details
//
// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
// with an exact match to the request origin that the certificate is valid for.
// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
// work by replacing `localhost` with `local.playwright`.
ClientCertificates []ClientCertificate `json:"clientCertificates"`
// An object containing additional HTTP headers to be sent with every request. Defaults to none.
ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
// Credentials for [HTTP authentication]. If no
// origin is specified, the username and password are sent to any servers upon unauthorized responses.
//
// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
HttpCredentials *HttpCredentials `json:"httpCredentials"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Network proxy settings.
Proxy *Proxy `json:"proxy"`
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState] or [APIRequestContext.StorageState]. Either a path to the
// file with saved storage, or the value returned by one of [BrowserContext.StorageState] or
// [APIRequestContext.StorageState] methods.
StorageState *StorageState `json:"storageState"`
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
StorageStatePath *string `json:"storageStatePath"`
// Maximum time in milliseconds to wait for the response. Defaults to `30000` (30 seconds). Pass `0` to disable
// timeout.
Timeout *float64 `json:"timeout"`
// Specific user agent to use in this context.
UserAgent *string `json:"userAgent"`
}
type APIRequestContextDeleteOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextDisposeOptions struct {
// The reason to be reported to the operations interrupted by the context disposal.
Reason *string `json:"reason"`
}
type APIRequestContextFetchOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// If set changes the fetch method (e.g. [PUT] or
// [POST]. If not specified, GET method is used.
//
// [PUT]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PUT
// [POST]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/POST)
Method *string `json:"method"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextGetOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextHeadOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextPatchOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextPostOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type APIRequestContextPutOptions struct {
// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
// header will be set to `application/octet-stream` if not explicitly set.
Data interface{} `json:"data"`
// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
// codes.
FailOnStatusCode *bool `json:"failOnStatusCode"`
// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
// as this request body. If this parameter is specified `content-type` header will be set to
// `application/x-www-form-urlencoded` unless explicitly provided.
Form interface{} `json:"form"`
// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
// it.
Headers map[string]string `json:"headers"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
// explicitly provided. File values can be passed either as
// [`fs.ReadStream`] or as file-like object containing file
// name, mime-type and its content.
//
// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
Multipart interface{} `json:"multipart"`
// Query parameters to be sent with the URL.
Params map[string]interface{} `json:"params"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type StorageState struct {
Cookies []Cookie `json:"cookies"`
Origins []Origin `json:"origins"`
}
type NameValue struct {
// Name of the header.
Name string `json:"name"`
// Value of the header.
Value string `json:"value"`
}
type BrowserCloseOptions struct {
// The reason to be reported to the operations interrupted by the browser closure.
Reason *string `json:"reason"`
}
type BrowserNewContextOptions struct {
// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
AcceptDownloads *bool `json:"acceptDownloads"`
// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
// the base URL in consideration by using the [`URL()`]
// constructor for building the corresponding URL. Unset by default. Examples:
// - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
// - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
// `http://localhost:3000/foo/bar.html`
// - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
// `http://localhost:3000/bar.html`
//
// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
BaseURL *string `json:"baseURL"`
// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
BypassCSP *bool `json:"bypassCSP"`
// TLS Client Authentication allows the server to request a client certificate and verify it.
//
// # Details
//
// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
// with an exact match to the request origin that the certificate is valid for.
// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
// work by replacing `localhost` with `local.playwright`.
ClientCertificates []ClientCertificate `json:"clientCertificates"`
// Emulates [prefers-colors-scheme]
// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
// `no-override` resets emulation to system defaults. Defaults to `light`.
//
// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
ColorScheme *ColorScheme `json:"colorScheme"`
// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
// [emulating devices with device scale factor].
//
// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
// An object containing additional HTTP headers to be sent with every request. Defaults to none.
ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
ForcedColors *ForcedColors `json:"forcedColors"`
Geolocation *Geolocation `json:"geolocation"`
// Specifies if viewport supports touch events. Defaults to false. Learn more about
// [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#devices
HasTouch *bool `json:"hasTouch"`
// Credentials for [HTTP authentication]. If no
// origin is specified, the username and password are sent to any servers upon unauthorized responses.
//
// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
HttpCredentials *HttpCredentials `json:"httpCredentials"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
// about [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
IsMobile *bool `json:"isMobile"`
// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
// [disabling JavaScript].
//
// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
JavaScriptEnabled *bool `json:"javaScriptEnabled"`
// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
// locale. Learn more about emulation in our [emulation guide].
//
// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
Locale *string `json:"locale"`
// Does not enforce fixed viewport, allows resizing window in the headed mode.
NoViewport *bool `json:"noViewport"`
// Whether to emulate network being offline. Defaults to `false`. Learn more about
// [network emulation].
//
// [network emulation]: https://playwright.dev/docs/emulation#offline
Offline *bool `json:"offline"`
// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
// details. Defaults to none.
Permissions []string `json:"permissions"`
// Network proxy settings to use with this context. Defaults to none.
Proxy *Proxy `json:"proxy"`
// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
RecordHarContent *HarContentPolicy `json:"recordHarContent"`
// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
RecordHarMode *HarMode `json:"recordHarMode"`
// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
RecordHarOmitContent *bool `json:"recordHarOmitContent"`
// Enables [HAR] recording for all pages into the specified HAR file
// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
// to be saved.
//
// [HAR]: http://www.softwareishard.com/blog/har-12-spec
RecordHarPath *string `json:"recordHarPath"`
RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
// Make sure to await [BrowserContext.Close] for videos to be saved.
RecordVideo *RecordVideo `json:"recordVideo"`
// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
// `no-preference`.
ReducedMotion *ReducedMotion `json:"reducedMotion"`
// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
// “[object Object]” is set.
Screen *Size `json:"screen"`
// Whether to allow sites to register Service workers. Defaults to `allow`.
// - `allow`: [Service Workers] can be
// registered.
// - `block`: Playwright will block all registration of Service Workers.
//
// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
// Learn more about [storage state and auth].
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState].
//
// [storage state and auth]: https://playwright.dev/docs/auth
StorageState *OptionalStorageState `json:"storageState"`
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
StorageStatePath *string `json:"storageStatePath"`
// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
// selectors that imply single target DOM element will throw when more than one element matches the selector. This
// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
// more about the strict mode.
StrictSelectors *bool `json:"strictSelectors"`
// Changes the timezone of the context. See
// [ICU's metaZones.txt]
// for a list of supported timezone IDs. Defaults to the system timezone.
//
// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
TimezoneId *string `json:"timezoneId"`
// Specific user agent to use in this context.
UserAgent *string `json:"userAgent"`
// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
// viewport. Learn more about [viewport emulation].
//
// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
Viewport *Size `json:"viewport"`
}
type BrowserNewPageOptions struct {
// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
AcceptDownloads *bool `json:"acceptDownloads"`
// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
// the base URL in consideration by using the [`URL()`]
// constructor for building the corresponding URL. Unset by default. Examples:
// - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
// - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
// `http://localhost:3000/foo/bar.html`
// - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
// `http://localhost:3000/bar.html`
//
// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
BaseURL *string `json:"baseURL"`
// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
BypassCSP *bool `json:"bypassCSP"`
// TLS Client Authentication allows the server to request a client certificate and verify it.
//
// # Details
//
// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
// with an exact match to the request origin that the certificate is valid for.
// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
// work by replacing `localhost` with `local.playwright`.
ClientCertificates []ClientCertificate `json:"clientCertificates"`
// Emulates [prefers-colors-scheme]
// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
// `no-override` resets emulation to system defaults. Defaults to `light`.
//
// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
ColorScheme *ColorScheme `json:"colorScheme"`
// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
// [emulating devices with device scale factor].
//
// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
// An object containing additional HTTP headers to be sent with every request. Defaults to none.
ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
ForcedColors *ForcedColors `json:"forcedColors"`
Geolocation *Geolocation `json:"geolocation"`
// Specifies if viewport supports touch events. Defaults to false. Learn more about
// [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#devices
HasTouch *bool `json:"hasTouch"`
// Credentials for [HTTP authentication]. If no
// origin is specified, the username and password are sent to any servers upon unauthorized responses.
//
// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
HttpCredentials *HttpCredentials `json:"httpCredentials"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
// about [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
IsMobile *bool `json:"isMobile"`
// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
// [disabling JavaScript].
//
// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
JavaScriptEnabled *bool `json:"javaScriptEnabled"`
// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
// locale. Learn more about emulation in our [emulation guide].
//
// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
Locale *string `json:"locale"`
// Does not enforce fixed viewport, allows resizing window in the headed mode.
NoViewport *bool `json:"noViewport"`
// Whether to emulate network being offline. Defaults to `false`. Learn more about
// [network emulation].
//
// [network emulation]: https://playwright.dev/docs/emulation#offline
Offline *bool `json:"offline"`
// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
// details. Defaults to none.
Permissions []string `json:"permissions"`
// Network proxy settings to use with this context. Defaults to none.
Proxy *Proxy `json:"proxy"`
// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
RecordHarContent *HarContentPolicy `json:"recordHarContent"`
// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
RecordHarMode *HarMode `json:"recordHarMode"`
// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
RecordHarOmitContent *bool `json:"recordHarOmitContent"`
// Enables [HAR] recording for all pages into the specified HAR file
// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
// to be saved.
//
// [HAR]: http://www.softwareishard.com/blog/har-12-spec
RecordHarPath *string `json:"recordHarPath"`
RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
// Make sure to await [BrowserContext.Close] for videos to be saved.
RecordVideo *RecordVideo `json:"recordVideo"`
// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
// `no-preference`.
ReducedMotion *ReducedMotion `json:"reducedMotion"`
// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
// “[object Object]” is set.
Screen *Size `json:"screen"`
// Whether to allow sites to register Service workers. Defaults to `allow`.
// - `allow`: [Service Workers] can be
// registered.
// - `block`: Playwright will block all registration of Service Workers.
//
// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
// Learn more about [storage state and auth].
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState].
//
// [storage state and auth]: https://playwright.dev/docs/auth
StorageState *OptionalStorageState `json:"storageState"`
// Populates context with given storage state. This option can be used to initialize context with logged-in
// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
StorageStatePath *string `json:"storageStatePath"`
// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
// selectors that imply single target DOM element will throw when more than one element matches the selector. This
// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
// more about the strict mode.
StrictSelectors *bool `json:"strictSelectors"`
// Changes the timezone of the context. See
// [ICU's metaZones.txt]
// for a list of supported timezone IDs. Defaults to the system timezone.
//
// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
TimezoneId *string `json:"timezoneId"`
// Specific user agent to use in this context.
UserAgent *string `json:"userAgent"`
// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
// viewport. Learn more about [viewport emulation].
//
// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
Viewport *Size `json:"viewport"`
}
type BrowserStartTracingOptions struct {
// specify custom categories to use instead of default.
Categories []string `json:"categories"`
// Optional, if specified, tracing includes screenshots of the given page.
Page Page `json:"page"`
// A path to write the trace file to.
Path *string `json:"path"`
// captures screenshots in the trace.
Screenshots *bool `json:"screenshots"`
}
type OptionalCookie struct {
Name string `json:"name"`
Value string `json:"value"`
// Either url or domain / path are required. Optional.
URL *string `json:"url"`
// For the cookie to apply to all subdomains as well, prefix domain with a dot, like this: ".example.com". Either url
// or domain / path are required. Optional.
Domain *string `json:"domain"`
// Either url or domain / path are required Optional.
Path *string `json:"path"`
// Unix time in seconds. Optional.
Expires *float64 `json:"expires"`
// Optional.
HttpOnly *bool `json:"httpOnly"`
// Optional.
Secure *bool `json:"secure"`
// Optional.
SameSite *SameSiteAttribute `json:"sameSite"`
}
type Script struct {
// Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
// directory. Optional.
Path *string `json:"path"`
// Raw script content. Optional.
Content *string `json:"content"`
}
type BrowserContextClearCookiesOptions struct {
// Only removes cookies with the given domain.
Domain interface{} `json:"domain"`
// Only removes cookies with the given name.
Name interface{} `json:"name"`
// Only removes cookies with the given path.
Path interface{} `json:"path"`
}
type BrowserContextCloseOptions struct {
// The reason to be reported to the operations interrupted by the context closure.
Reason *string `json:"reason"`
}
type Cookie struct {
Name string `json:"name"`
Value string `json:"value"`
Domain string `json:"domain"`
Path string `json:"path"`
// Unix time in seconds.
Expires float64 `json:"expires"`
HttpOnly bool `json:"httpOnly"`
Secure bool `json:"secure"`
SameSite *SameSiteAttribute `json:"sameSite"`
}
type BrowserContextGrantPermissionsOptions struct {
// The [origin] to grant permissions to, e.g. "https://example.com".
Origin *string `json:"origin"`
}
type BrowserContextRouteFromHAROptions struct {
// - If set to 'abort' any request not found in the HAR file will be aborted.
// - If set to 'fallback' falls through to the next route handler in the handler chain.
// Defaults to abort.
NotFound *HarNotFound `json:"notFound"`
// If specified, updates the given HAR with the actual network information instead of serving from file. The file is
// written to disk when [BrowserContext.Close] is called.
Update *bool `json:"update"`
// Optional setting to control resource content management. If `attach` is specified, resources are persisted as
// separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
// `minimal`.
UpdateMode *HarMode `json:"updateMode"`
// A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
// pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
URL interface{} `json:"url"`
}
type Geolocation struct {
// Latitude between -90 and 90.
Latitude float64 `json:"latitude"`
// Longitude between -180 and 180.
Longitude float64 `json:"longitude"`
// Non-negative accuracy value. Defaults to `0`.
Accuracy *float64 `json:"accuracy"`
}
type BrowserContextUnrouteAllOptions struct {
// Specifies whether to wait for already running handlers and what to do if they throw errors:
// - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
// result in unhandled error
// - `wait` - wait for current handler calls (if any) to finish
// - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
// after unrouting are silently caught
Behavior *UnrouteBehavior `json:"behavior"`
}
type BrowserContextExpectConsoleMessageOptions struct {
// Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
Predicate func(ConsoleMessage) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type BrowserContextExpectEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type BrowserContextExpectPageOptions struct {
// Receives the [Page] object and resolves to truthy value when the waiting should resolve.
Predicate func(Page) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type BrowserContextWaitForEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type BrowserTypeConnectOptions struct {
// This option exposes network available on the connecting client to the browser being connected to. Consists of a
// list of rules separated by comma.
// Available rules:
// 1. Hostname pattern, for example: `example.com`, `*.org:99`, `x.*.y.com`, `*foo.org`.
// 2. IP literal, for example: `127.0.0.1`, `0.0.0.0:99`, `[::1]`, `[0:0::1]:99`.
// 3. `<loopback>` that matches local loopback interfaces: `localhost`, `*.localhost`, `127.0.0.1`, `[::1]`.
// Some common examples:
// 4. `"*"` to expose all network.
// 5. `"<loopback>"` to expose localhost network.
// 6. `"*.test.internal-domain,*.staging.internal-domain,<loopback>"` to expose test/staging deployments and
// localhost.
ExposeNetwork *string `json:"exposeNetwork"`
// Additional HTTP headers to be sent with web socket connect request. Optional.
Headers map[string]string `json:"headers"`
// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
// on. Defaults to 0.
SlowMo *float64 `json:"slowMo"`
// Maximum time in milliseconds to wait for the connection to be established. Defaults to `0` (no timeout).
Timeout *float64 `json:"timeout"`
}
type BrowserTypeConnectOverCDPOptions struct {
// Additional HTTP headers to be sent with connect request. Optional.
Headers map[string]string `json:"headers"`
// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
// on. Defaults to 0.
SlowMo *float64 `json:"slowMo"`
// Maximum time in milliseconds to wait for the connection to be established. Defaults to `30000` (30 seconds). Pass
// `0` to disable timeout.
Timeout *float64 `json:"timeout"`
}
type BrowserTypeLaunchOptions struct {
// **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
// Additional arguments to pass to the browser instance. The list of Chromium flags can be found
// [here].
//
// [here]: https://peter.sh/experiments/chromium-command-line-switches/
Args []string `json:"args"`
// Browser distribution channel.
// Use "chromium" to [opt in to new headless mode].
// Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
// "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
//
// [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
// [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
Channel *string `json:"channel"`
// Enable Chromium sandboxing. Defaults to `false`.
ChromiumSandbox *bool `json:"chromiumSandbox"`
// **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
// “[object Object]” option will be set `false`.
//
// Deprecated: Use [debugging tools] instead.
//
// [debugging tools]: https://playwright.dev/docs/debug
Devtools *bool `json:"devtools"`
// If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
// is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
// created in is closed.
DownloadsPath *string `json:"downloadsPath"`
// Specify environment variables that will be visible to the browser. Defaults to `process.env`.
Env map[string]string `json:"env"`
// Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
// resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
// Firefox or WebKit, use at your own risk.
ExecutablePath *string `json:"executablePath"`
// Firefox user preferences. Learn more about the Firefox user preferences at
// [`about:config`].
//
// [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
// Close the browser process on SIGHUP. Defaults to `true`.
HandleSIGHUP *bool `json:"handleSIGHUP"`
// Close the browser process on Ctrl-C. Defaults to `true`.
HandleSIGINT *bool `json:"handleSIGINT"`
// Close the browser process on SIGTERM. Defaults to `true`.
HandleSIGTERM *bool `json:"handleSIGTERM"`
// Whether to run browser in headless mode. More details for
// [Chromium] and
// [Firefox]. Defaults to `true` unless the
// “[object Object]” option is `true`.
//
// [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
// [Firefox]: https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode
Headless *bool `json:"headless"`
// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
// Dangerous option; use with care. Defaults to `false`.
IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
// Dangerous option; use with care.
IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
// Network proxy settings.
Proxy *Proxy `json:"proxy"`
// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
// on.
SlowMo *float64 `json:"slowMo"`
// Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
// to disable timeout.
Timeout *float64 `json:"timeout"`
// If specified, traces are saved into this directory.
TracesDir *string `json:"tracesDir"`
}
type BrowserTypeLaunchPersistentContextOptions struct {
// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
AcceptDownloads *bool `json:"acceptDownloads"`
// **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
// Additional arguments to pass to the browser instance. The list of Chromium flags can be found
// [here].
//
// [here]: https://peter.sh/experiments/chromium-command-line-switches/
Args []string `json:"args"`
// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
// the base URL in consideration by using the [`URL()`]
// constructor for building the corresponding URL. Unset by default. Examples:
// - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
// - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
// `http://localhost:3000/foo/bar.html`
// - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
// `http://localhost:3000/bar.html`
//
// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
BaseURL *string `json:"baseURL"`
// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
BypassCSP *bool `json:"bypassCSP"`
// Browser distribution channel.
// Use "chromium" to [opt in to new headless mode].
// Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
// "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
//
// [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
// [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
Channel *string `json:"channel"`
// Enable Chromium sandboxing. Defaults to `false`.
ChromiumSandbox *bool `json:"chromiumSandbox"`
// TLS Client Authentication allows the server to request a client certificate and verify it.
//
// # Details
//
// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
// with an exact match to the request origin that the certificate is valid for.
// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
// work by replacing `localhost` with `local.playwright`.
ClientCertificates []ClientCertificate `json:"clientCertificates"`
// Emulates [prefers-colors-scheme]
// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
// `no-override` resets emulation to system defaults. Defaults to `light`.
//
// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
ColorScheme *ColorScheme `json:"colorScheme"`
// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
// [emulating devices with device scale factor].
//
// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
// **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
// “[object Object]” option will be set `false`.
//
// Deprecated: Use [debugging tools] instead.
//
// [debugging tools]: https://playwright.dev/docs/debug
Devtools *bool `json:"devtools"`
// If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
// is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
// created in is closed.
DownloadsPath *string `json:"downloadsPath"`
// Specify environment variables that will be visible to the browser. Defaults to `process.env`.
Env map[string]string `json:"env"`
// Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
// resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
// Firefox or WebKit, use at your own risk.
ExecutablePath *string `json:"executablePath"`
// An object containing additional HTTP headers to be sent with every request. Defaults to none.
ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
// Firefox user preferences. Learn more about the Firefox user preferences at
// [`about:config`].
//
// [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
ForcedColors *ForcedColors `json:"forcedColors"`
Geolocation *Geolocation `json:"geolocation"`
// Close the browser process on SIGHUP. Defaults to `true`.
HandleSIGHUP *bool `json:"handleSIGHUP"`
// Close the browser process on Ctrl-C. Defaults to `true`.
HandleSIGINT *bool `json:"handleSIGINT"`
// Close the browser process on SIGTERM. Defaults to `true`.
HandleSIGTERM *bool `json:"handleSIGTERM"`
// Specifies if viewport supports touch events. Defaults to false. Learn more about
// [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#devices
HasTouch *bool `json:"hasTouch"`
// Whether to run browser in headless mode. More details for
// [Chromium] and
// [Firefox]. Defaults to `true` unless the
// “[object Object]” option is `true`.
//
// [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
// [Firefox]: https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Headless_mode
Headless *bool `json:"headless"`
// Credentials for [HTTP authentication]. If no
// origin is specified, the username and password are sent to any servers upon unauthorized responses.
//
// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
HttpCredentials *HttpCredentials `json:"httpCredentials"`
// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
// Dangerous option; use with care. Defaults to `false`.
IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
// Dangerous option; use with care.
IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
// about [mobile emulation].
//
// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
IsMobile *bool `json:"isMobile"`
// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
// [disabling JavaScript].
//
// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
JavaScriptEnabled *bool `json:"javaScriptEnabled"`
// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
// locale. Learn more about emulation in our [emulation guide].
//
// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
Locale *string `json:"locale"`
// Does not enforce fixed viewport, allows resizing window in the headed mode.
NoViewport *bool `json:"noViewport"`
// Whether to emulate network being offline. Defaults to `false`. Learn more about
// [network emulation].
//
// [network emulation]: https://playwright.dev/docs/emulation#offline
Offline *bool `json:"offline"`
// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
// details. Defaults to none.
Permissions []string `json:"permissions"`
// Network proxy settings.
Proxy *Proxy `json:"proxy"`
// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
RecordHarContent *HarContentPolicy `json:"recordHarContent"`
// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
RecordHarMode *HarMode `json:"recordHarMode"`
// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
RecordHarOmitContent *bool `json:"recordHarOmitContent"`
// Enables [HAR] recording for all pages into the specified HAR file
// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
// to be saved.
//
// [HAR]: http://www.softwareishard.com/blog/har-12-spec
RecordHarPath *string `json:"recordHarPath"`
RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
// Make sure to await [BrowserContext.Close] for videos to be saved.
RecordVideo *RecordVideo `json:"recordVideo"`
// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
// `no-preference`.
ReducedMotion *ReducedMotion `json:"reducedMotion"`
// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
// “[object Object]” is set.
Screen *Size `json:"screen"`
// Whether to allow sites to register Service workers. Defaults to `allow`.
// - `allow`: [Service Workers] can be
// registered.
// - `block`: Playwright will block all registration of Service Workers.
//
// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
// on.
SlowMo *float64 `json:"slowMo"`
// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
// selectors that imply single target DOM element will throw when more than one element matches the selector. This
// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
// more about the strict mode.
StrictSelectors *bool `json:"strictSelectors"`
// Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
// to disable timeout.
Timeout *float64 `json:"timeout"`
// Changes the timezone of the context. See
// [ICU's metaZones.txt]
// for a list of supported timezone IDs. Defaults to the system timezone.
//
// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
TimezoneId *string `json:"timezoneId"`
// If specified, traces are saved into this directory.
TracesDir *string `json:"tracesDir"`
// Specific user agent to use in this context.
UserAgent *string `json:"userAgent"`
// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
// viewport. Learn more about [viewport emulation].
//
// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
Viewport *Size `json:"viewport"`
}
type ClockInstallOptions struct {
// Time to initialize with, current system time by default.
Time interface{} `json:"time"`
}
type ConsoleMessageLocation struct {
// URL of the resource.
URL string `json:"url"`
// 0-based line number in the resource.
LineNumber int `json:"lineNumber"`
// 0-based column number in the resource.
ColumnNumber int `json:"columnNumber"`
}
type Rect struct {
// the x coordinate of the element in pixels.
X float64 `json:"x"`
// the y coordinate of the element in pixels.
Y float64 `json:"y"`
// the width of the element in pixels.
Width float64 `json:"width"`
// the height of the element in pixels.
Height float64 `json:"height"`
}
type ElementHandleCheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleClickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleDblclickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleFillOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleHoverOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleInputValueOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandlePressOptions struct {
// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleScreenshotOptions struct {
// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
// treatment depending on their duration:
// - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
// - infinite animations are canceled to initial state, and then played over after the screenshot.
// Defaults to `"allow"` that leaves animations untouched.
Animations *ScreenshotAnimations `json:"animations"`
// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
// changed. Defaults to `"hide"`.
Caret *ScreenshotCaret `json:"caret"`
// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box.
Mask []Locator `json:"mask"`
// Specify the color of the overlay box for masked elements, in
// [CSS color format]. Default color is pink `#FF00FF`.
//
// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
MaskColor *string `json:"maskColor"`
// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
// Defaults to `false`.
OmitBackground *bool `json:"omitBackground"`
// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
// image won't be saved to the disk.
Path *string `json:"path"`
// The quality of the image, between 0-100. Not applicable to `png` images.
Quality *int `json:"quality"`
// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
// screenshots of high-dpi devices will be twice as large or even larger.
// Defaults to `"device"`.
Scale *ScreenshotScale `json:"scale"`
// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
// the Shadow DOM and applies to the inner frames.
Style *string `json:"style"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// Specify screenshot type, defaults to `png`.
Type *ScreenshotType `json:"type"`
}
type ElementHandleScrollIntoViewIfNeededOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleSelectOptionOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleSelectTextOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleSetCheckedOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleSetInputFilesOptions struct {
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleTapOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleTypeOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleUncheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type ElementHandleWaitForElementStateOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type ElementHandleWaitForSelectorOptions struct {
// Defaults to `visible`. Can be either:
// - `attached` - wait for element to be present in DOM.
// - `detached` - wait for element to not be present in DOM.
// - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
// without any content or with `display:none` has an empty bounding box and is not considered visible.
// - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
// `visibility:hidden`. This is opposite to the `visible` option.
State *WaitForSelectorState `json:"state"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FileChooserSetFilesOptions struct {
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameAddScriptTagOptions struct {
// Raw JavaScript content to be injected into frame.
Content *string `json:"content"`
// Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
// to the current working directory.
Path *string `json:"path"`
// Script type. Use 'module' in order to load a JavaScript ES6 module. See
// [script] for more details.
//
// [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
Type *string `json:"type"`
// URL of a script to be added.
URL *string `json:"url"`
}
type FrameAddStyleTagOptions struct {
// Raw CSS content to be injected into frame.
Content *string `json:"content"`
// Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
// current working directory.
Path *string `json:"path"`
// URL of the `<link>` tag.
URL *string `json:"url"`
}
type FrameCheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameClickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameDblclickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameDispatchEventOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameDragAndDropOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
SourcePosition *Position `json:"sourcePosition"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
TargetPosition *Position `json:"targetPosition"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameEvalOnSelectorOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
}
type FrameFillOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameFocusOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameGetAttributeOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameGetByAltTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameGetByLabelOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameGetByPlaceholderOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameGetByRoleOptions struct {
// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
// Learn more about [`aria-checked`].
//
// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
Checked *bool `json:"checked"`
// An attribute that is usually set by `aria-disabled` or `disabled`.
// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
// [`aria-disabled`].
//
// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
Disabled *bool `json:"disabled"`
// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
// An attribute that is usually set by `aria-expanded`.
// Learn more about [`aria-expanded`].
//
// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
Expanded *bool `json:"expanded"`
// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
// [defined by ARIA], are matched by role selector.
// Learn more about [`aria-hidden`].
//
// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
IncludeHidden *bool `json:"includeHidden"`
// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
// for `<h1>-<h6>` elements.
// Learn more about [`aria-level`].
//
// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
Level *int `json:"level"`
// Option to match the [accessible name]. By default, matching is
// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
// Learn more about [accessible name].
//
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
Name interface{} `json:"name"`
// An attribute that is usually set by `aria-pressed`.
// Learn more about [`aria-pressed`].
//
// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
Pressed *bool `json:"pressed"`
// An attribute that is usually set by `aria-selected`.
// Learn more about [`aria-selected`].
//
// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
Selected *bool `json:"selected"`
}
type FrameGetByTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameGetByTitleOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameGotoOptions struct {
// Referer header value. If provided it will take preference over the referer header value set by
// [Page.SetExtraHTTPHeaders].
Referer *string `json:"referer"`
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type FrameHoverOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameInnerHTMLOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameInnerTextOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameInputValueOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameIsCheckedOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameIsDisabledOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameIsEditableOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameIsEnabledOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameIsHiddenOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
//
// Deprecated: This option is ignored. [Frame.IsHidden] does not wait for the element to become hidden and returns immediately.
Timeout *float64 `json:"timeout"`
}
type FrameIsVisibleOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
//
// Deprecated: This option is ignored. [Frame.IsVisible] does not wait for the element to become visible and returns immediately.
Timeout *float64 `json:"timeout"`
}
type FrameLocatorOptions struct {
// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
// the document root. For example, you can find `content` that has `div` in
// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
Has Locator `json:"has"`
// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
HasNot Locator `json:"hasNot"`
// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
// When passed a [string], matching is case-insensitive and searches for a substring.
HasNotText interface{} `json:"hasNotText"`
// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
// `<article><div>Playwright</div></article>`.
HasText interface{} `json:"hasText"`
}
type FramePressOptions struct {
// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameQuerySelectorOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
}
type FrameSelectOptionOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameSetCheckedOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameSetContentOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type FrameSetInputFilesOptions struct {
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameTapOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameTextContentOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameTypeOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameUncheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type FrameWaitForFunctionOptions struct {
// If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
// If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
// executed. Defaults to `raf`.
Polling interface{} `json:"polling"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameWaitForLoadStateOptions struct {
// Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
// document, the method resolves immediately. Can be one of:
// - `load` - wait for the `load` event to be fired.
// - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
// - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
// this method for testing, rely on web assertions to assess readiness instead.
State *LoadState `json:"state"`
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameExpectNavigationOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
// the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
// equal to the string.
URL interface{} `json:"url"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type FrameWaitForSelectorOptions struct {
// Defaults to `visible`. Can be either:
// - `attached` - wait for element to be present in DOM.
// - `detached` - wait for element to not be present in DOM.
// - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
// without any content or with `display:none` has an empty bounding box and is not considered visible.
// - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
// `visibility:hidden`. This is opposite to the `visible` option.
State *WaitForSelectorState `json:"state"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type FrameWaitForURLOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type FrameLocatorGetByAltTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameLocatorGetByLabelOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameLocatorGetByPlaceholderOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameLocatorGetByRoleOptions struct {
// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
// Learn more about [`aria-checked`].
//
// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
Checked *bool `json:"checked"`
// An attribute that is usually set by `aria-disabled` or `disabled`.
// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
// [`aria-disabled`].
//
// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
Disabled *bool `json:"disabled"`
// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
// An attribute that is usually set by `aria-expanded`.
// Learn more about [`aria-expanded`].
//
// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
Expanded *bool `json:"expanded"`
// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
// [defined by ARIA], are matched by role selector.
// Learn more about [`aria-hidden`].
//
// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
IncludeHidden *bool `json:"includeHidden"`
// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
// for `<h1>-<h6>` elements.
// Learn more about [`aria-level`].
//
// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
Level *int `json:"level"`
// Option to match the [accessible name]. By default, matching is
// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
// Learn more about [accessible name].
//
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
Name interface{} `json:"name"`
// An attribute that is usually set by `aria-pressed`.
// Learn more about [`aria-pressed`].
//
// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
Pressed *bool `json:"pressed"`
// An attribute that is usually set by `aria-selected`.
// Learn more about [`aria-selected`].
//
// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
Selected *bool `json:"selected"`
}
type FrameLocatorGetByTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameLocatorGetByTitleOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type FrameLocatorLocatorOptions struct {
// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
// the document root. For example, you can find `content` that has `div` in
// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
Has Locator `json:"has"`
// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
HasNot Locator `json:"hasNot"`
// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
// When passed a [string], matching is case-insensitive and searches for a substring.
HasNotText interface{} `json:"hasNotText"`
// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
// `<article><div>Playwright</div></article>`.
HasText interface{} `json:"hasText"`
}
type KeyboardPressOptions struct {
// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
}
type KeyboardTypeOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
}
type LocatorAriaSnapshotOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorBlurOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorBoundingBoxOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorCheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorClearOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorClickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorDblclickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorDispatchEventOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorDragToOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
SourcePosition *Position `json:"sourcePosition"`
// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
TargetPosition *Position `json:"targetPosition"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorElementHandleOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorEvaluateOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorEvaluateHandleOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorFillOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorFilterOptions struct {
// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
// the document root. For example, you can find `content` that has `div` in
// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
Has Locator `json:"has"`
// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
HasNot Locator `json:"hasNot"`
// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
// When passed a [string], matching is case-insensitive and searches for a substring.
HasNotText interface{} `json:"hasNotText"`
// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
// `<article><div>Playwright</div></article>`.
HasText interface{} `json:"hasText"`
}
type LocatorFocusOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorGetAttributeOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorGetByAltTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type LocatorGetByLabelOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type LocatorGetByPlaceholderOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type LocatorGetByRoleOptions struct {
// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
// Learn more about [`aria-checked`].
//
// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
Checked *bool `json:"checked"`
// An attribute that is usually set by `aria-disabled` or `disabled`.
// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
// [`aria-disabled`].
//
// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
Disabled *bool `json:"disabled"`
// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
// An attribute that is usually set by `aria-expanded`.
// Learn more about [`aria-expanded`].
//
// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
Expanded *bool `json:"expanded"`
// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
// [defined by ARIA], are matched by role selector.
// Learn more about [`aria-hidden`].
//
// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
IncludeHidden *bool `json:"includeHidden"`
// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
// for `<h1>-<h6>` elements.
// Learn more about [`aria-level`].
//
// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
Level *int `json:"level"`
// Option to match the [accessible name]. By default, matching is
// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
// Learn more about [accessible name].
//
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
Name interface{} `json:"name"`
// An attribute that is usually set by `aria-pressed`.
// Learn more about [`aria-pressed`].
//
// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
Pressed *bool `json:"pressed"`
// An attribute that is usually set by `aria-selected`.
// Learn more about [`aria-selected`].
//
// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
Selected *bool `json:"selected"`
}
type LocatorGetByTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type LocatorGetByTitleOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type LocatorHoverOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorInnerHTMLOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorInnerTextOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorInputValueOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorIsCheckedOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorIsDisabledOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorIsEditableOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorIsEnabledOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorIsHiddenOptions struct {
//
// Deprecated: This option is ignored. [Locator.IsHidden] does not wait for the element to become hidden and returns immediately.
Timeout *float64 `json:"timeout"`
}
type LocatorIsVisibleOptions struct {
//
// Deprecated: This option is ignored. [Locator.IsVisible] does not wait for the element to become visible and returns immediately.
Timeout *float64 `json:"timeout"`
}
type LocatorLocatorOptions struct {
// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
// the document root. For example, you can find `content` that has `div` in
// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
Has Locator `json:"has"`
// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
HasNot Locator `json:"hasNot"`
// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
// When passed a [string], matching is case-insensitive and searches for a substring.
HasNotText interface{} `json:"hasNotText"`
// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
// `<article><div>Playwright</div></article>`.
HasText interface{} `json:"hasText"`
}
type LocatorPressOptions struct {
// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorPressSequentiallyOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorScreenshotOptions struct {
// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
// treatment depending on their duration:
// - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
// - infinite animations are canceled to initial state, and then played over after the screenshot.
// Defaults to `"allow"` that leaves animations untouched.
Animations *ScreenshotAnimations `json:"animations"`
// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
// changed. Defaults to `"hide"`.
Caret *ScreenshotCaret `json:"caret"`
// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box.
Mask []Locator `json:"mask"`
// Specify the color of the overlay box for masked elements, in
// [CSS color format]. Default color is pink `#FF00FF`.
//
// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
MaskColor *string `json:"maskColor"`
// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
// Defaults to `false`.
OmitBackground *bool `json:"omitBackground"`
// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
// image won't be saved to the disk.
Path *string `json:"path"`
// The quality of the image, between 0-100. Not applicable to `png` images.
Quality *int `json:"quality"`
// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
// screenshots of high-dpi devices will be twice as large or even larger.
// Defaults to `"device"`.
Scale *ScreenshotScale `json:"scale"`
// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
// the Shadow DOM and applies to the inner frames.
Style *string `json:"style"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// Specify screenshot type, defaults to `png`.
Type *ScreenshotType `json:"type"`
}
type LocatorScrollIntoViewIfNeededOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorSelectOptionOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorSelectTextOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorSetCheckedOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorSetInputFilesOptions struct {
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorTapOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorTextContentOptions struct {
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorTypeOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorUncheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type LocatorWaitForOptions struct {
// Defaults to `visible`. Can be either:
// - `attached` - wait for element to be present in DOM.
// - `detached` - wait for element to not be present in DOM.
// - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
// without any content or with `display:none` has an empty bounding box and is not considered visible.
// - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
// `visibility:hidden`. This is opposite to the `visible` option.
State *WaitForSelectorState `json:"state"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeAttachedOptions struct {
Attached *bool `json:"attached"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeCheckedOptions struct {
// Provides state to assert for. Asserts for input to be checked by default. This option can't be used when
// “[object Object]” is set to true.
Checked *bool `json:"checked"`
// Asserts that the element is in the indeterminate (mixed) state. Only supported for checkboxes and radio buttons.
// This option can't be true when “[object Object]” is provided.
Indeterminate *bool `json:"indeterminate"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeDisabledOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeEditableOptions struct {
Editable *bool `json:"editable"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeEmptyOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeEnabledOptions struct {
Enabled *bool `json:"enabled"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeFocusedOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeHiddenOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeInViewportOptions struct {
// The minimal ratio of the element to intersect viewport. If equals to `0`, then element should intersect viewport at
// any positive ratio. Defaults to `0`.
Ratio *float64 `json:"ratio"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToBeVisibleOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
Visible *bool `json:"visible"`
}
type LocatorAssertionsToContainTextOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
// Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
UseInnerText *bool `json:"useInnerText"`
}
type LocatorAssertionsToHaveAccessibleDescriptionOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveAccessibleErrorMessageOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveAccessibleNameOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveAttributeOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveClassOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveCountOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveCSSOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveIdOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveJSPropertyOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveRoleOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveTextOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
// Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
UseInnerText *bool `json:"useInnerText"`
}
type LocatorAssertionsToHaveValueOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToHaveValuesOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type LocatorAssertionsToMatchAriaSnapshotOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type MouseClickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
}
type MouseDblclickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
}
type MouseDownOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
}
type MouseMoveOptions struct {
// Defaults to 1. Sends intermediate `mousemove` events.
Steps *int `json:"steps"`
}
type MouseUpOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
}
type PageAddScriptTagOptions struct {
// Raw JavaScript content to be injected into frame.
Content *string `json:"content"`
// Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
// to the current working directory.
Path *string `json:"path"`
// Script type. Use 'module' in order to load a JavaScript ES6 module. See
// [script] for more details.
//
// [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
Type *string `json:"type"`
// URL of a script to be added.
URL *string `json:"url"`
}
type PageAddStyleTagOptions struct {
// Raw CSS content to be injected into frame.
Content *string `json:"content"`
// Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
// current working directory.
Path *string `json:"path"`
// URL of the `<link>` tag.
URL *string `json:"url"`
}
type PageCheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageClickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// defaults to 1. See [UIEvent.Detail].
ClickCount *int `json:"clickCount"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageCloseOptions struct {
// The reason to be reported to the operations interrupted by the page closure.
Reason *string `json:"reason"`
// Defaults to `false`. Whether to run the
// [before unload] page handlers.
//
// [before unload]: https://developer.mozilla.org/en-US/docs/Web/Events/beforeunload
RunBeforeUnload *bool `json:"runBeforeUnload"`
}
type PageDblclickOptions struct {
// Defaults to `left`.
Button *MouseButton `json:"button"`
// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageDispatchEventOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageDragAndDropOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
SourcePosition *Position `json:"sourcePosition"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
// specified, some visible point of the element is used.
TargetPosition *Position `json:"targetPosition"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageEmulateMediaOptions struct {
// Emulates [prefers-colors-scheme]
// media feature, supported values are `light` and `dark`. Passing `no-override` disables color scheme
// emulation. `no-preference` is deprecated.
//
// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
ColorScheme *ColorScheme `json:"colorScheme"`
ForcedColors *ForcedColors `json:"forcedColors"`
// Changes the CSS media type of the page. The only allowed values are `screen`, `print` and `no-override`.
// Passing `no-override` disables CSS media emulation.
Media *Media `json:"media"`
// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. Passing
// `no-override` disables reduced motion emulation.
ReducedMotion *ReducedMotion `json:"reducedMotion"`
}
type PageEvalOnSelectorOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
}
type PageFillOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageFocusOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageFrameOptions struct {
// Frame name specified in the `iframe`'s `name` attribute. Optional.
Name *string `json:"name"`
// A glob pattern, regex pattern or predicate receiving frame's `url` as a [URL] object. Optional.
URL interface{} `json:"url"`
}
type PageGetAttributeOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageGetByAltTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type PageGetByLabelOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type PageGetByPlaceholderOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type PageGetByRoleOptions struct {
// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
// Learn more about [`aria-checked`].
//
// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
Checked *bool `json:"checked"`
// An attribute that is usually set by `aria-disabled` or `disabled`.
// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
// [`aria-disabled`].
//
// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
Disabled *bool `json:"disabled"`
// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
// An attribute that is usually set by `aria-expanded`.
// Learn more about [`aria-expanded`].
//
// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
Expanded *bool `json:"expanded"`
// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
// [defined by ARIA], are matched by role selector.
// Learn more about [`aria-hidden`].
//
// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
IncludeHidden *bool `json:"includeHidden"`
// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
// for `<h1>-<h6>` elements.
// Learn more about [`aria-level`].
//
// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
Level *int `json:"level"`
// Option to match the [accessible name]. By default, matching is
// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
// Learn more about [accessible name].
//
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
Name interface{} `json:"name"`
// An attribute that is usually set by `aria-pressed`.
// Learn more about [`aria-pressed`].
//
// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
Pressed *bool `json:"pressed"`
// An attribute that is usually set by `aria-selected`.
// Learn more about [`aria-selected`].
//
// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
Selected *bool `json:"selected"`
}
type PageGetByTextOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type PageGetByTitleOptions struct {
// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
// regular expression. Note that exact match still trims whitespace.
Exact *bool `json:"exact"`
}
type PageGoBackOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageGoForwardOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageGotoOptions struct {
// Referer header value. If provided it will take preference over the referer header value set by
// [Page.SetExtraHTTPHeaders].
Referer *string `json:"referer"`
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageHoverOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageInnerHTMLOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageInnerTextOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageInputValueOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageIsCheckedOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageIsDisabledOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageIsEditableOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageIsEnabledOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageIsHiddenOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
//
// Deprecated: This option is ignored. [Page.IsHidden] does not wait for the element to become hidden and returns immediately.
Timeout *float64 `json:"timeout"`
}
type PageIsVisibleOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
//
// Deprecated: This option is ignored. [Page.IsVisible] does not wait for the element to become visible and returns immediately.
Timeout *float64 `json:"timeout"`
}
type PageLocatorOptions struct {
// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
// the document root. For example, you can find `content` that has `div` in
// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
Has Locator `json:"has"`
// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
HasNot Locator `json:"hasNot"`
// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
// When passed a [string], matching is case-insensitive and searches for a substring.
HasNotText interface{} `json:"hasNotText"`
// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
// `<article><div>Playwright</div></article>`.
HasText interface{} `json:"hasText"`
}
type PagePdfOptions struct {
// Display header and footer. Defaults to `false`.
DisplayHeaderFooter *bool `json:"displayHeaderFooter"`
// HTML template for the print footer. Should use the same format as the “[object Object]”.
FooterTemplate *string `json:"footerTemplate"`
// Paper format. If set, takes priority over “[object Object]” or “[object Object]” options. Defaults to 'Letter'.
Format *string `json:"format"`
// HTML template for the print header. Should be valid HTML markup with following classes used to inject printing
// values into them:
// - `date` formatted print date
// - `title` document title
// - `url` document location
// - `pageNumber` current page number
// - `totalPages` total pages in the document
HeaderTemplate *string `json:"headerTemplate"`
// Paper height, accepts values labeled with units.
Height *string `json:"height"`
// Paper orientation. Defaults to `false`.
Landscape *bool `json:"landscape"`
// Paper margins, defaults to none.
Margin *Margin `json:"margin"`
// Whether or not to embed the document outline into the PDF. Defaults to `false`.
Outline *bool `json:"outline"`
// Paper ranges to print, e.g., '1-5, 8, 11-13'. Defaults to the empty string, which means print all pages.
PageRanges *string `json:"pageRanges"`
// The file path to save the PDF to. If “[object Object]” is a relative path, then it is resolved relative to the
// current working directory. If no path is provided, the PDF won't be saved to the disk.
Path *string `json:"path"`
// Give any CSS `@page` size declared in the page priority over what is declared in “[object Object]” and
// “[object Object]” or “[object Object]” options. Defaults to `false`, which will scale the content to fit the paper
// size.
PreferCSSPageSize *bool `json:"preferCSSPageSize"`
// Print background graphics. Defaults to `false`.
PrintBackground *bool `json:"printBackground"`
// Scale of the webpage rendering. Defaults to `1`. Scale amount must be between 0.1 and 2.
Scale *float64 `json:"scale"`
// Whether or not to generate tagged (accessible) PDF. Defaults to `false`.
Tagged *bool `json:"tagged"`
// Paper width, accepts values labeled with units.
Width *string `json:"width"`
}
type PagePressOptions struct {
// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
// navigating to inaccessible pages. Defaults to `false`.
//
// Deprecated: This option will default to `true` in the future.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageQuerySelectorOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
}
type PageAddLocatorHandlerOptions struct {
// By default, after calling the handler Playwright will wait until the overlay becomes hidden, and only then
// Playwright will continue with the action/assertion that triggered the handler. This option allows to opt-out of
// this behavior, so that overlay can stay visible after the handler has run.
NoWaitAfter *bool `json:"noWaitAfter"`
// Specifies the maximum number of times this handler should be called. Unlimited by default.
Times *int `json:"times"`
}
type PageReloadOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageRouteFromHAROptions struct {
// - If set to 'abort' any request not found in the HAR file will be aborted.
// - If set to 'fallback' missing requests will be sent to the network.
// Defaults to abort.
NotFound *HarNotFound `json:"notFound"`
// If specified, updates the given HAR with the actual network information instead of serving from file. The file is
// written to disk when [BrowserContext.Close] is called.
Update *bool `json:"update"`
// Optional setting to control resource content management. If `attach` is specified, resources are persisted as
// separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
// `minimal`.
UpdateMode *HarMode `json:"updateMode"`
// A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
// pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
URL interface{} `json:"url"`
}
type PageScreenshotOptions struct {
// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
// treatment depending on their duration:
// - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
// - infinite animations are canceled to initial state, and then played over after the screenshot.
// Defaults to `"allow"` that leaves animations untouched.
Animations *ScreenshotAnimations `json:"animations"`
// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
// changed. Defaults to `"hide"`.
Caret *ScreenshotCaret `json:"caret"`
// An object which specifies clipping of the resulting image.
Clip *Rect `json:"clip"`
// When true, takes a screenshot of the full scrollable page, instead of the currently visible viewport. Defaults to
// `false`.
FullPage *bool `json:"fullPage"`
// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box.
Mask []Locator `json:"mask"`
// Specify the color of the overlay box for masked elements, in
// [CSS color format]. Default color is pink `#FF00FF`.
//
// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
MaskColor *string `json:"maskColor"`
// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
// Defaults to `false`.
OmitBackground *bool `json:"omitBackground"`
// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
// image won't be saved to the disk.
Path *string `json:"path"`
// The quality of the image, between 0-100. Not applicable to `png` images.
Quality *int `json:"quality"`
// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
// screenshots of high-dpi devices will be twice as large or even larger.
// Defaults to `"device"`.
Scale *ScreenshotScale `json:"scale"`
// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
// the Shadow DOM and applies to the inner frames.
Style *string `json:"style"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// Specify screenshot type, defaults to `png`.
Type *ScreenshotType `json:"type"`
}
type PageSelectOptionOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageSetCheckedOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageSetContentOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageSetInputFilesOptions struct {
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageTapOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
// "Control" on Windows and Linux and to "Meta" on macOS.
Modifiers []KeyboardModifier `json:"modifiers"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
// are pressed.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageTextContentOptions struct {
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageTypeOptions struct {
// Time to wait between key presses in milliseconds. Defaults to 0.
Delay *float64 `json:"delay"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageUncheckOptions struct {
// Whether to bypass the [actionability] checks. Defaults to `false`.
//
// [actionability]: https://playwright.dev/docs/actionability
Force *bool `json:"force"`
// This option has no effect.
//
// Deprecated: This option has no effect.
NoWaitAfter *bool `json:"noWaitAfter"`
// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
// the element.
Position *Position `json:"position"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When set, this method only performs the [actionability] checks and skips the action. Defaults
// to `false`. Useful to wait until the element is ready for the action without performing it.
//
// [actionability]: https://playwright.dev/docs/actionability
Trial *bool `json:"trial"`
}
type PageUnrouteAllOptions struct {
// Specifies whether to wait for already running handlers and what to do if they throw errors:
// - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
// result in unhandled error
// - `wait` - wait for current handler calls (if any) to finish
// - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
// after unrouting are silently caught
Behavior *UnrouteBehavior `json:"behavior"`
}
type Size struct {
// page width in pixels.
Width int `json:"width"`
// page height in pixels.
Height int `json:"height"`
}
type PageExpectConsoleMessageOptions struct {
// Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
Predicate func(ConsoleMessage) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectDownloadOptions struct {
// Receives the [Download] object and resolves to truthy value when the waiting should resolve.
Predicate func(Download) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectFileChooserOptions struct {
// Receives the [FileChooser] object and resolves to truthy value when the waiting should resolve.
Predicate func(FileChooser) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageWaitForFunctionOptions struct {
// If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
// If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
// executed. Defaults to `raf`.
Polling interface{} `json:"polling"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageWaitForLoadStateOptions struct {
// Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
// document, the method resolves immediately. Can be one of:
// - `load` - wait for the `load` event to be fired.
// - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
// - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
// this method for testing, rely on web assertions to assess readiness instead.
State *LoadState `json:"state"`
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageExpectNavigationOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
// the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
// equal to the string.
URL interface{} `json:"url"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageExpectPopupOptions struct {
// Receives the [Page] object and resolves to truthy value when the waiting should resolve.
Predicate func(Page) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectRequestOptions struct {
// Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
// be changed by using the [Page.SetDefaultTimeout] method.
Timeout *float64 `json:"timeout"`
}
type PageExpectRequestFinishedOptions struct {
// Receives the [Request] object and resolves to truthy value when the waiting should resolve.
Predicate func(Request) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectResponseOptions struct {
// Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageWaitForSelectorOptions struct {
// Defaults to `visible`. Can be either:
// - `attached` - wait for element to be present in DOM.
// - `detached` - wait for element to not be present in DOM.
// - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
// without any content or with `display:none` has an empty bounding box and is not considered visible.
// - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
// `visibility:hidden`. This is opposite to the `visible` option.
State *WaitForSelectorState `json:"state"`
// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
// element, the call throws an exception.
Strict *bool `json:"strict"`
// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
}
type PageWaitForURLOptions struct {
// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
Timeout *float64 `json:"timeout"`
// When to consider operation succeeded, defaults to `load`. Events can be either:
// - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
// - `load` - consider operation to be finished when the `load` event is fired.
// - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
// at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
// - `commit` - consider operation to be finished when network response is received and the document started
// loading.
WaitUntil *WaitUntilState `json:"waitUntil"`
}
type PageExpectWebSocketOptions struct {
// Receives the [WebSocket] object and resolves to truthy value when the waiting should resolve.
Predicate func(WebSocket) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageExpectWorkerOptions struct {
// Receives the [Worker] object and resolves to truthy value when the waiting should resolve.
Predicate func(Worker) bool `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageWaitForEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type PageAssertionsToHaveTitleOptions struct {
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type PageAssertionsToHaveURLOptions struct {
// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
// expression flag if specified.
IgnoreCase *bool `json:"ignoreCase"`
// Time to retry the assertion for in milliseconds. Defaults to `5000`.
Timeout *float64 `json:"timeout"`
}
type RequestSizesResult struct {
// Size of the request body (POST data payload) in bytes. Set to 0 if there was no body.
RequestBodySize int `json:"requestBodySize"`
// Total number of bytes from the start of the HTTP request message until (and including) the double CRLF before the
// body.
RequestHeadersSize int `json:"requestHeadersSize"`
// Size of the received response body (encoded) in bytes.
ResponseBodySize int `json:"responseBodySize"`
// Total number of bytes from the start of the HTTP response message until (and including) the double CRLF before the
// body.
ResponseHeadersSize int `json:"responseHeadersSize"`
}
type RequestTiming struct {
// Request start time in milliseconds elapsed since January 1, 1970 00:00:00 UTC
StartTime float64 `json:"startTime"`
// Time immediately before the browser starts the domain name lookup for the resource. The value is given in
// milliseconds relative to `startTime`, -1 if not available.
DomainLookupStart float64 `json:"domainLookupStart"`
// Time immediately after the browser starts the domain name lookup for the resource. The value is given in
// milliseconds relative to `startTime`, -1 if not available.
DomainLookupEnd float64 `json:"domainLookupEnd"`
// Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
// The value is given in milliseconds relative to `startTime`, -1 if not available.
ConnectStart float64 `json:"connectStart"`
// Time immediately before the browser starts the handshake process to secure the current connection. The value is
// given in milliseconds relative to `startTime`, -1 if not available.
SecureConnectionStart float64 `json:"secureConnectionStart"`
// Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
// The value is given in milliseconds relative to `startTime`, -1 if not available.
ConnectEnd float64 `json:"connectEnd"`
// Time immediately before the browser starts requesting the resource from the server, cache, or local resource. The
// value is given in milliseconds relative to `startTime`, -1 if not available.
RequestStart float64 `json:"requestStart"`
// Time immediately after the browser receives the first byte of the response from the server, cache, or local
// resource. The value is given in milliseconds relative to `startTime`, -1 if not available.
ResponseStart float64 `json:"responseStart"`
// Time immediately after the browser receives the last byte of the resource or immediately before the transport
// connection is closed, whichever comes first. The value is given in milliseconds relative to `startTime`, -1 if not
// available.
ResponseEnd float64 `json:"responseEnd"`
}
type ResponseSecurityDetailsResult struct {
// Common Name component of the Issuer field. from the certificate. This should only be used for informational
// purposes. Optional.
Issuer *string `json:"issuer"`
// The specific TLS protocol used. (e.g. `TLS 1.3`). Optional.
Protocol *string `json:"protocol"`
// Common Name component of the Subject field from the certificate. This should only be used for informational
// purposes. Optional.
SubjectName *string `json:"subjectName"`
// Unix timestamp (in seconds) specifying when this cert becomes valid. Optional.
ValidFrom *float64 `json:"validFrom"`
// Unix timestamp (in seconds) specifying when this cert becomes invalid. Optional.
ValidTo *float64 `json:"validTo"`
}
type ResponseServerAddrResult struct {
// IPv4 or IPV6 address of the server.
IpAddress string `json:"ipAddress"`
Port int `json:"port"`
}
type RouteContinueOptions struct {
// If set changes the request HTTP headers. Header values will be converted to a string.
Headers map[string]string `json:"headers"`
// If set changes the request method (e.g. GET or POST).
Method *string `json:"method"`
// If set changes the post data of request.
PostData interface{} `json:"postData"`
// If set changes the request URL. New URL must have same protocol as original one.
URL *string `json:"url"`
}
type RouteFallbackOptions struct {
// If set changes the request HTTP headers. Header values will be converted to a string.
Headers map[string]string `json:"headers"`
// If set changes the request method (e.g. GET or POST).
Method *string `json:"method"`
// If set changes the post data of request.
PostData interface{} `json:"postData"`
// If set changes the request URL. New URL must have same protocol as original one. Changing the URL won't affect the
// route matching, all the routes are matched using the original request URL.
URL *string `json:"url"`
}
type RouteFetchOptions struct {
// If set changes the request HTTP headers. Header values will be converted to a string.
Headers map[string]string `json:"headers"`
// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
MaxRedirects *int `json:"maxRedirects"`
// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
MaxRetries *int `json:"maxRetries"`
// If set changes the request method (e.g. GET or POST).
Method *string `json:"method"`
// If set changes the post data of request.
PostData interface{} `json:"postData"`
// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
Timeout *float64 `json:"timeout"`
// If set changes the request URL. New URL must have same protocol as original one.
URL *string `json:"url"`
}
type RouteFulfillOptions struct {
// Response body.
Body interface{} `json:"body"`
// If set, equals to setting `Content-Type` response header.
ContentType *string `json:"contentType"`
// Response headers. Header values will be converted to a string.
Headers map[string]string `json:"headers"`
// File path to respond with. The content type will be inferred from file extension. If `path` is a relative path,
// then it is resolved relative to the current working directory.
Path *string `json:"path"`
// [APIResponse] to fulfill route's request with. Individual fields of the response (such as headers) can be
// overridden using fulfill options.
Response APIResponse `json:"response"`
// Response status code, defaults to `200`.
Status *int `json:"status"`
}
type SelectorsRegisterOptions struct {
// Whether to run this selector engine in isolated JavaScript environment. This environment has access to the same
// DOM, but not any JavaScript objects from the frame's scripts. Defaults to `false`. Note that running as a content
// script is not guaranteed when this engine is used together with other registered engines.
ContentScript *bool `json:"contentScript"`
}
type TracingStartOptions struct {
// If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
// “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
// to pass `path` option to [Tracing.Stop] instead.
Name *string `json:"name"`
// Whether to capture screenshots during tracing. Screenshots are used to build a timeline preview.
Screenshots *bool `json:"screenshots"`
// If this option is true tracing will
// - capture DOM snapshot on every action
// - record network activity
Snapshots *bool `json:"snapshots"`
// Whether to include source files for trace actions.
Sources *bool `json:"sources"`
// Trace name to be shown in the Trace Viewer.
Title *string `json:"title"`
}
type TracingStartChunkOptions struct {
// If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
// “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
// to pass `path` option to [Tracing.StopChunk] instead.
Name *string `json:"name"`
// Trace name to be shown in the Trace Viewer.
Title *string `json:"title"`
}
type TracingGroupOptions struct {
// Specifies a custom location for the group to be shown in the trace viewer. Defaults to the location of the
// [Tracing.Group] call.
Location *TracingGroupOptionsLocation `json:"location"`
}
type WebSocketExpectEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type WebSocketWaitForEventOptions struct {
// Receives the event data and resolves to truthy value when the waiting should resolve.
Predicate interface{} `json:"predicate"`
// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
Timeout *float64 `json:"timeout"`
}
type WebSocketRouteCloseOptions struct {
// Optional [close code].
//
// [close code]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#code
Code *int `json:"code"`
// Optional [close reason].
//
// [close reason]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#reason
Reason *string `json:"reason"`
}
type ClientCertificate struct {
// Exact origin that the certificate is valid for. Origin includes `https` protocol, a hostname and optionally a port.
Origin string `json:"origin"`
// Path to the file with the certificate in PEM format.
CertPath *string `json:"certPath"`
// Direct value of the certificate in PEM format.
Cert []byte `json:"cert"`
// Path to the file with the private key in PEM format.
KeyPath *string `json:"keyPath"`
// Direct value of the private key in PEM format.
Key []byte `json:"key"`
// Path to the PFX or PKCS12 encoded private key and certificate chain.
PfxPath *string `json:"pfxPath"`
// Direct value of the PFX or PKCS12 encoded private key and certificate chain.
Pfx []byte `json:"pfx"`
// Passphrase for the private key (PEM or PFX).
Passphrase *string `json:"passphrase"`
}
type HttpCredentials struct {
Username string `json:"username"`
Password string `json:"password"`
// Restrain sending http credentials on specific origin (scheme://host:port).
Origin *string `json:"origin"`
// This option only applies to the requests sent from corresponding [APIRequestContext] and does not affect requests
// sent from the browser. `always` - `Authorization` header with basic authentication credentials will be sent with
// the each API request. `'unauthorized` - the credentials are only sent when 401 (Unauthorized) response with
// `WWW-Authenticate` header is received. Defaults to `unauthorized`.
Send *HttpCredentialsSend `json:"send"`
}
type Proxy struct {
// Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
// `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
Server string `json:"server"`
// Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
Bypass *string `json:"bypass"`
// Optional username to use if HTTP proxy requires authentication.
Username *string `json:"username"`
// Optional password to use if HTTP proxy requires authentication.
Password *string `json:"password"`
}
type Origin struct {
Origin string `json:"origin"`
LocalStorage []NameValue `json:"localStorage"`
}
type RecordVideo struct {
// Path to the directory to put videos into.
Dir string `json:"dir"`
// Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to
// fit into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of
// each page will be scaled down if necessary to fit the specified size.
Size *Size `json:"size"`
}
type OptionalStorageState struct {
// Cookies to set for context
Cookies []OptionalCookie `json:"cookies"`
// localStorage to set for context
Origins []Origin `json:"origins"`
}
type Position struct {
X float64 `json:"x"`
Y float64 `json:"y"`
}
type Margin struct {
// Top margin, accepts values labeled with units. Defaults to `0`.
Top *string `json:"top"`
// Right margin, accepts values labeled with units. Defaults to `0`.
Right *string `json:"right"`
// Bottom margin, accepts values labeled with units. Defaults to `0`.
Bottom *string `json:"bottom"`
// Left margin, accepts values labeled with units. Defaults to `0`.
Left *string `json:"left"`
}
type TracingGroupOptionsLocation struct {
File string `json:"file"`
Line *int `json:"line"`
Column *int `json:"column"`
}